/prefabspawnerView and edit properties on a prefab spawner block
Syntax
/prefabspawner [position]Parameters
positionOptionalpositionThe position of the prefab spawner (or raycast from player if not specified)
Subcommands
/prefabspawner get<get>: Print the properties of the target prefab spawner block
/prefabspawner set<prefabSpawner>: Sets a prefab path for a BlockSpawner block you look at | [heightMap]: Sets if a prefab should attempt to follow the heightmap | [inheritSeed]: Sets if a prefab should inherit its parent's worldgen-id | [inheritHeightCheck]: Sets if a prefab should use its parent's HeightCondition | [defaultWeight] Sets the default weight that is assigned to prefabs that do not have a weight mapping assigned
Parameters:
defaultWeight- The default weight for prefabsprefab- The prefab path to set/prefabspawner set.fitHeightmapWhether to fit the heightmap (true/false)
/prefabspawner set.inheritHeightCheckWhether to inherit height check (true/false)
/prefabspawner set.inheritSeedWhether to inherit the seed (true/false)
/prefabspawner weightSets the weight of an individual prefab file when the spawner's path points to a folder of prefabs | <prefab> The name of the prefab file excluding the file extension | <weight> The weight value to assign to the prefab or -1 to remove the weight
Parameters:
prefab- The prefab pathweight- The weight (negative to remove)Server Messages
get.pathCurrent Prefab Path: {prefab}
get.fitsHeightmap- FitHeightmap = {fitHeightmap}
get.inheritsSeed- InheritSeed = {inheritSeed}
get.inheritsHeightCheck- InheritHeightCheck = {inheritHeightCheck}
get.defaultWeight- DefaultWeight: {weight}
get.weights- PrefabWeights: {weights}
setSet PrefabSpawner!
weight.removeRemoved weight for Prefab {prefab}
weight.setSet weight for Prefab {prefab} to {weight}