/ambiencemisc
Manage ambience in worlds
Syntax
/ambienceRequiredOptional
Parameters
ambiencefxidOptionalstringThe ID of the AmbienceFX for the music
soundEventOptionalstringLooping sound event to play from this emitter
Subcommands
/ambience clearResets all forced ambience settings on the world
/ambience emitterManages ambient emitters in worlds
/ambience emitter.addAdd an ambient emitter entity to this position in the world
Parameters:
soundEvent- Looping sound event to play from this emitter/ambience setmusicSets the forced ambience music on the world
Parameters:
ambiencefxid- The ID of the AmbienceFX for the musicServer Messages
setmusic.successWorld forced ambience music set to {ambience}
clear.successAll forced ambience settings were reset
emitter.add.failedFailed to spawn ambient emitter with sound event '{soundEventId}'
emitter.add.notLoopingSound event '{soundEventId}' is not a looping sound event!
emitter.add.addedAdded ambient emitter with sound event '{soundEventId}' at your location